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Beyond the Nose 

Turning invisible scent experiences into tangible, navigable interactions
What if fragrance could be felt, heard, and tasted — not just smelled?
Perfume is a multi-sensory product, but retail evaluation relies on a single sense. 

Role

Product Designer 
Experience Systems Designer

Duration

4 months

Team

Solo Project

2 mentors

Tools & Skills

Figma

Nano Banana

Research-led Experience Spatial/Interaction Design

hero.png

preview

Scent is invisible.

Hear it instead.

A scent fades from the strip.

A memory remains.

Pink Poppy Flowers

problem

Multi-Sensory Product,
Single-Sensory Evaluation

The perfume is emotional, spatial, and memory-driven product. But in-store evaluation relies almost entirely on olfactory sampling.

This creates:

Isolated smell sampling

Emotion-based but unstructured comparison

Weak memory anchoring

Immersive environments without guided evaluation logic

Abstract Color Gradient
How might fragrance retail be designed for people who can't rely on smell alone?

solution

PHase 01_exploration

Investigating

Hedonic Experience

in Retail Context

Research Methods

Survey (80 millennial fragrance consumers)

Secondary research on Multi-Sensory Design

What I explored:

Do users even value multi-sensory retail?

Where does current fragrance retail fall short?

How do other industries structure sensory experience?

Early Findings

Multi-sensory potential —

but lacked structural clarity.

-  70% believe multi-sensory enhances experience.

-  Interior design strongly shapes perception.

-  Taste pairing is emotionally attractive.

-  Users struggle to compare scents meaningfully.

Exploratory Multi-Sensory Process

 Afternoon Perfume Bar

This phase explored multi-sensory potential through a spatial concept.

Rose garden as emotional anchor

Taste pairing reinforcing scent associations

Visual immersion shaping perception

Validating

What Emerged From

Validating the Framework

Research Methods

Focus Group Discussions

Expert Interviews (retail / spatial design professionals)

“After testing 3–4 scents, everything blends together.”

- During focus group discussion

“The space feels immersive, but it doesn’t guide me.”

- During focus group discussion

“I choose perfumes based on mood, but I can't explain why.”

- During focus group discussion

“Fragrance retail still relies heavily on display logic rather than experiential structure.”

- Fragrance Branding Designer Interview

“Immersive environments are trending — but without a designed sensory sequence, they remain aesthetic rather than evaluative.”

- Interior Designer Interview

Core Insight

The problem was not smell. 
The problem was lack of structure.

While the experience was immersive,

it lacked a structure that could scale beyond a single space.

​Fragrance evaluation lacked:

  • Anchoring logic

  • Guided sequencing

  • Sensory translation system

  • Memory reinforcement mechanisms

Turning Point

This revealed the need for a structured and repeatable system.

PHase 02_iteration & SYSTEMIZATION

From Spatial Concept

to Experience System

Phase 1 showed what is possible
Phase 2 focuses on building that structure.

Reframe Design Question

How might fragrance retail be intentionally designed
as a structured hedonic multi-sensory experience system?

SCENT-SORY System

Structured multi-sensory experience system for fragrance evaluation

4 interdependent layers:

01. Emotional Anchor Layer

02. Sensory Translation Engine

03. Structured Evaluation Flow

04. Memory Reinforcement Loop

How the System

Activates in Retail

Brand Selection

The framework needed a host. Jo Malone was the natural fit.

Jo Malone already communicates scent through taste and memory. The language of translation was already there. The brand tone is refined and experiential.

System In Practice — Applying SCENT-SORY

Experience Orchestration Layer

These interfaces do not function as standalone products.
They visualize how multi-sensory layers are orchestrated within the space. This demonstrates system activation within physical context.

REFLECTION

Designing a System

for Experience

This project started as a spatial design question — and ended as a systems design problem. The real insight wasn't about design. Fragrance retail wasn't missing imagination. It was missing structure. Immersion without logic doesn't transfer. That realization redirected everything.

Let’s turn hidden patterns
into clearer experiences.

hyok911@gmail.com
San Francisco, CA 

© 2026 by Hyokyung Ma.

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